Post by psisig on Jan 14, 2017 6:44:47 GMT
Some interactions that I want to remember for later
Y reversal: clips.twitch.tv/shasties/QuaintQuailHassanChop
Trying to DK in a place where someone can climb up twice will result in a phantom hit ending with them DKing you in return. Look for this shape both on offense and defense. Sidle D if enough time, or DKC (As with all DKCs look be aware of your surroundings, do they have room to P2K? will it kill you if they do? a P2H isn't that bad and if thats all they can get I would go for it. Unsure if you can walk away if you miss will try if i get the chance)
Beware of the shape slowing your reaction to a pull push might get you pinned.
Parry: clips.twitch.tv/shasties/FantasticKoupreyBuddhaBar
This is true parry, remember that even if you parry you can still get splatted.
Drop D on SC: clips.twitch.tv/RoundWanderingPterodactylDoritosChip
Gives opponent nothing to work with, stay low, play D prepare break away when theres nothing left
*Get rid of portal before dropping to prevent*
Texas Two-Step: clips.twitch.tv/GlutenFreeCallousFiddleheadsDeIlluminati
Unsure whether this is super important or just regular important. Pretty Niche. stabilizing a shaky Toilet clogs it allowing you to put blocks on it, it will still kill you tho. Beware of masked danger zones, don't let prior game knowledge kill you
Dropkicks & Toilets: clips.twitch.tv/GleamingPoliteLyrebirdBrainSlug
Here Rob(Bluecap) could have sidled over the center Toilet because Dacid(Orangecap) had no block to BB him down. DKing him there would have killed Dacid(O), even had it there been 2 Toilets in a row. BB wouldn't have killed Rob(B) outright he would have been hit passed the Toilet and left with no where to go
HDP>DC, QCFPl/BuffPl>HDP (Always go down on Anakin)
Unsure if a buffered Horizontal Push is reactable from one space away(double obi-won) Its not. Safer to drop and be prepared to pull? take note of stage positioning. Dacid says the drop is reactable, still unsure, have yet to see anyone react to it. Whoever goes down first will get the push. You will not get the drop kick. Either go down on anakin, or leave.
Cornered Sunshine Walk,Push?,Pull? on reaction. Block not fully spawned in-game can be stepped on(Sunshine) but not grabbed. See Schrodinger's Block
Mid-row dark inserts to create paradise situations, also snuff row pushes on Spiral
Pull on Quad to catch the block that would create Paradise. Make Op catch Fake Paradise blocks when closing in?
Break D: clips.twitch.tv/DirtyBrightTitanMrDestructoid
good defense over Op trying to collapse. sidle over break, create a way out
When preparing Defense for an X-Factor climb, make sure to prepare a way up
Toilet Pins: No, but you could push it one space away and hope they phantom hit you off of it. In other words, if a toilet is your only way to win the pin prey they don't know what to do. a climb up can't beat a stage drop
Xfactor Splats: Yes
Getting a splat on a spike block results in a draw
A thought, Using create-a-block to block where someone can sidle
Need to learn how to tech hits onto portals and spikes, mash x and direction when hit. Puts you into Fall install
Monster blocks: You can sidle in front and climb up without getting licked, trying sidle across will get you licked
Need to be more mindful of push/pull and pillow hits from opponents, died to many times to this.
Be more mindful of sidling, see game with orange on Cathedral when uploaded.
Be more mindful of hitting someone into sidle and them moving and pushing. If you have the read just BB them. See Shas v Sig CEOtaku game 1
Stop trying to play D and climb you dummy, especially on quad
Review Shas' farm opening
clips.twitch.tv/BlushingAbstrusePidgeonM4xHeh one option
Quadrangle when theres a chance that Op might pull block before you tap the pull to turn and not pull a dacid
Advice from Norcal:
Integrate more Climb Cancels, Build more Dangerous Structures when ahead, Climb when ahead to threaten bottom. Take more be more offensive, take more risks ("I never felt like I was in danger when we were playing" - Dacid) Review matches between shas, geordi, dacid, sketches.
Need to work on seeing the kills, Orange pointed out many times I missed winning while we were playing.
When playing worse player work harder to not make decisions based on them being bad, built bad fighting habits
Both sheep on the same square in an unpinned state it functions the same as a pin
Will turning get you splatted? yes. Turning moves your hit box for a set period. also meaning that if you turn to a block you wont die(I think) but climbing that block will get you splatted
Cool Sea Capt D from Blu: clips.twitch.tv/FurryUgliestSpiderBabyRage
Pillowfighting on a small area
www.youtube.com/watch?v=HnErXrMj0a8&feature=youtu.be&t=410
"Just as an exercise, as long as it's on my mind, one of the best choices you could make here is probably to let yourself get hit and then link a sidle so you have control of the bridging block faster than they can attack you" - Dacid
On Quad, when you and your opponent are trying to pull the same block ALWAYS TAP to turn instead of sliding to your death if you dont get the pull
Jaywalking: clips.twitch.tv/WimpyTrustworthyPotatoAMPEnergyCherry
Need to look more into this. Look into timings on both buffered drop down, and delayed drop down(for fall install)
Still missing a lot of Emperio only confirms. Fix this
On Quad pulling from the middle will Always net you the hit if they pull from the outside. (Assuming you're at least as fast as them)
Need to work on Spiral, Cathedral, Clock, Torture, Underground, Quad, Prison, Emperio(In that order). Review recorded matches and grind out iffy situations and decision making at both Advantage and Disadvantage.
Look into causing the tower to collapse buy re anchoring it with a create-a-block.(Dacid money match pt 1 10:20)
"You can run across a block being dp'd" - Shas (Check on DK and Pillow hit)
Cracked blocks - look into using tower collapse to make opponent re-stand on a block. also look into hitting then dropping on. Unsure why I died vs dacid
Check out Shas' bomb choice when climbing CT. Felt like he took away the means to destroy it last time we played
Money match 16:22, Dacid's mansion got a delay push on my side and made it weird. Look into using this vs people who use pallet based openings
Check how high you can drop from and still get the hit on reaction to both items and block push. Bait the drop into a instasnap pull/push combo?(push you can just get the hit and move to higher ground)
Y reversal: clips.twitch.tv/shasties/QuaintQuailHassanChop
Trying to DK in a place where someone can climb up twice will result in a phantom hit ending with them DKing you in return. Look for this shape both on offense and defense. Sidle D if enough time, or DKC (As with all DKCs look be aware of your surroundings, do they have room to P2K? will it kill you if they do? a P2H isn't that bad and if thats all they can get I would go for it. Unsure if you can walk away if you miss will try if i get the chance)
Beware of the shape slowing your reaction to a pull push might get you pinned.
Parry: clips.twitch.tv/shasties/FantasticKoupreyBuddhaBar
This is true parry, remember that even if you parry you can still get splatted.
Drop D on SC: clips.twitch.tv/RoundWanderingPterodactylDoritosChip
Gives opponent nothing to work with, stay low, play D prepare break away when theres nothing left
*Get rid of portal before dropping to prevent*
Texas Two-Step: clips.twitch.tv/GlutenFreeCallousFiddleheadsDeIlluminati
Dropkicks & Toilets: clips.twitch.tv/GleamingPoliteLyrebirdBrainSlug
Here Rob(Bluecap) could have sidled over the center Toilet because Dacid(Orangecap) had no block to BB him down. DKing him there would have killed Dacid(O), even had it there been 2 Toilets in a row. BB wouldn't have killed Rob(B) outright he would have been hit passed the Toilet and left with no where to go
HDP>DC, QCFPl/BuffPl>HDP (Always go down on Anakin)
Cornered Sunshine Walk,
Mid-row dark inserts to create paradise situations, also snuff row pushes on Spiral
Pull on Quad to catch the block that would create Paradise. Make Op catch Fake Paradise blocks when closing in?
Break D: clips.twitch.tv/DirtyBrightTitanMrDestructoid
good defense over Op trying to collapse. sidle over break, create a way out
When preparing Defense for an X-Factor climb, make sure to prepare a way up
Toilet Pins: No, but you could push it one space away and hope they phantom hit you off of it. In other words, if a toilet is your only way to win the pin prey they don't know what to do. a climb up can't beat a stage drop
Xfactor Splats: Yes
Getting a splat on a spike block results in a draw
A thought, Using create-a-block to block where someone can sidle
Need to learn how to tech hits onto portals and spikes, mash x and direction when hit. Puts you into Fall install
Monster blocks: You can sidle in front and climb up without getting licked, trying sidle across will get you licked
Need to be more mindful of push/pull and pillow hits from opponents, died to many times to this.
Be more mindful of sidling, see game with orange on Cathedral when uploaded.
Be more mindful of hitting someone into sidle and them moving and pushing. If you have the read just BB them. See Shas v Sig CEOtaku game 1
Stop trying to play D and climb you dummy, especially on quad
Review Shas' farm opening
clips.twitch.tv/BlushingAbstrusePidgeonM4xHeh one option
Quadrangle when theres a chance that Op might pull block before you tap the pull to turn and not pull a dacid
Advice from Norcal:
Integrate more Climb Cancels, Build more Dangerous Structures when ahead, Climb when ahead to threaten bottom. Take more be more offensive, take more risks ("I never felt like I was in danger when we were playing" - Dacid) Review matches between shas, geordi, dacid, sketches.
Need to work on seeing the kills, Orange pointed out many times I missed winning while we were playing.
When playing worse player work harder to not make decisions based on them being bad, built bad fighting habits
Both sheep on the same square in an unpinned state it functions the same as a pin
Will turning get you splatted? yes. Turning moves your hit box for a set period. also meaning that if you turn to a block you wont die(I think) but climbing that block will get you splatted
Cool Sea Capt D from Blu: clips.twitch.tv/FurryUgliestSpiderBabyRage
Pillowfighting on a small area
www.youtube.com/watch?v=HnErXrMj0a8&feature=youtu.be&t=410
"Just as an exercise, as long as it's on my mind, one of the best choices you could make here is probably to let yourself get hit and then link a sidle so you have control of the bridging block faster than they can attack you" - Dacid
On Quad, when you and your opponent are trying to pull the same block ALWAYS TAP to turn instead of sliding to your death if you dont get the pull
Notes on Priority:
- At >1 Block Space Priority alternates between the sheep that doesn't change levels and the sheep that does. Odd numbered spaces going to the Same Sheep, Even going to the Change Sheep. this shifts if one sheep has to transition more than once
- This is assuming both sheep go to move at roughly the same time. when on a losing number space you can delay to win the interaction
- also for turning at an even number of spaces away the sheep that doesn't turn will win, and at a odd number of spaces away the turning sheep wins.
- Need to internalize easy to see guaranteed pillow fight spaces (sub 5 blocks-ish) unsure if past that will be worth the extra energy
- At >1 Block Space Priority alternates between the sheep that doesn't change levels and the sheep that does. Odd numbered spaces going to the Same Sheep, Even going to the Change Sheep. this shifts if one sheep has to transition more than once
- This is assuming both sheep go to move at roughly the same time. when on a losing number space you can delay to win the interaction
- also for turning at an even number of spaces away the sheep that doesn't turn will win, and at a odd number of spaces away the turning sheep wins.
- Need to internalize easy to see guaranteed pillow fight spaces (sub 5 blocks-ish) unsure if past that will be worth the extra energy
Jaywalking: clips.twitch.tv/WimpyTrustworthyPotatoAMPEnergyCherry
Need to look more into this. Look into timings on both buffered drop down, and delayed drop down(for fall install)
Some notes on Jaywalking; Orange can not JW out fall, but can out of hit. So nothing changes for blue. For Orange this now means you have to mixup your timing when for the push to drop. Blue has to delay the same amount of time as orange to hit up to JW. Once you are out of hitstun/movement invul you can jay walk. (This is what is happening in the Mekasue clip. Orange doesn't link out of hit causing him to stay in hitstun longer)
You can use sidle invul to get a JW, but you cant sidle around corners to get it. so situations where you get a hit and the opponent can sidle push just got a lot more scary if you dont have a block to butt bump them with.
You can use sidle invul to get a JW, but you cant sidle around corners to get it. so situations where you get a hit and the opponent can sidle push just got a lot more scary if you dont have a block to butt bump them with.
Still missing a lot of Emperio only confirms. Fix this
On Quad pulling from the middle will Always net you the hit if they pull from the outside. (Assuming you're at least as fast as them)
Need to work on Spiral, Cathedral, Clock, Torture, Underground, Quad, Prison, Emperio(In that order). Review recorded matches and grind out iffy situations and decision making at both Advantage and Disadvantage.
Look into causing the tower to collapse buy re anchoring it with a create-a-block.(Dacid money match pt 1 10:20)
"You can run across a block being dp'd" - Shas (Check on DK and Pillow hit)
Cracked blocks - look into using tower collapse to make opponent re-stand on a block. also look into hitting then dropping on. Unsure why I died vs dacid
Check out Shas' bomb choice when climbing CT. Felt like he took away the means to destroy it last time we played
Money match 16:22, Dacid's mansion got a delay push on my side and made it weird. Look into using this vs people who use pallet based openings
Check how high you can drop from and still get the hit on reaction to both items and block push. Bait the drop into a instasnap pull/
Quad idea - instead of trying to push the block out from under op by pushing back, try going inside and pushing to the side
Your quad sucks, study vs Shas @evo. lots of bad decisions.
Check hit priority on ice blocks (still havent done this. do this)
imgur.com/a/4QeA2Nj
You went for X the worst position in this situation. Shas looks like he was going for T or O, but lost hard(if possible) reaction check. I believe that the strongest position here is spidering either block on L. both block the way up O under T gives you quick access to O. You lost because you were fighting for X, which you had no way to progress upwards without getting hit from. Harass more from sidle in similar scenarios. Catherine binge make note of this and similar shapes.
You went for X the worst position in this situation. Shas looks like he was going for T or O, but lost hard(if possible) reaction check. I believe that the strongest position here is spidering either block on L. both block the way up O under T gives you quick access to O. You lost because you were fighting for X, which you had no way to progress upwards without getting hit from. Harass more from sidle in similar scenarios. Catherine binge make note of this and similar shapes.
Check hit priority on ice blocks (still havent done this. do this)
When in Xfactor find ways to split and climb if possible rather than letting op waste your juice knocking you into sidle. See You vs Geordi last game last round undergound
Theres a babel solve in quad similar to the end solve on emperio. Keep an eye out.( post this next time you have some free time)
Doing a quick walk right on the second row on underground will change the priority in your favor on the middle row if blue goes for a hit. try to apply this elsewhere
When a draw looks unavoidable, and there is nothing to pull, try to put yourself in slow fall
when going for snapback from a side spidering position always move to the front so you dont waste time turning.
Lab out starting the rodeo, why sometimes you get it and sometime you dont. also doing it from a lower position.
may not come up but know that you can hit someone off of goal block if x factor climb onto it